Sylvia Eckermann - N o w h e r e (2011)
n o w h e r e is a GameMod - a deconstruction of the firstperson shooter Unreal. The GameEngine is used as an artistic tool to create an interactive audio/visual installation. The visitor of this "ludic envirionment" is enabled to navigate through the virtual space using a special interface. There is no narrative string - without start or end you fly through the cosmos on your own path.
We created n o w h e r e around the utopian ideas of a group of architects and artists that lived in Berlin and other parts of Germany and communicated by way of letters. They believed in the possibility of changing society through Architecture and Art. This exchange was named "Die Gläserne Kette" (The Glass Chain) and was conducted in secret in the years 1919/20.
Part of the CultureTV program
We created n o w h e r e around the utopian ideas of a group of architects and artists that lived in Berlin and other parts of Germany and communicated by way of letters. They believed in the possibility of changing society through Architecture and Art. This exchange was named "Die Gläserne Kette" (The Glass Chain) and was conducted in secret in the years 1919/20.
Part of the CultureTV program
Director
Sylvia Eckermann
Length
8:15
Genre
Country
Edition
